Category Archives: Rise to Legends

The Rules used in both campaigns.

DE Newsletter #3

Welcome to the third installment of the DE news letter. The purpose of this letter is to update players on game session evaluations, rule clarifications & updates, campaign setting information & to entice player input. In case you are wondering the last issue of this letter was written about 6 months ago, and boy have [...]

Preparing for the next Campaign

Campaign Brief Description
As I mentioned before, the next Campaign will be an EVIL campaign (oh, fun, fun, fun!). A very common theme to most “good” campaigns (and fictional work, as well) is the rise of some kind evil overlord. This can be an old villain that was defeated many ages ago, and is regaining his [...]

Ch-Ch-Ch-Changes!

Hello all and sorry for the long blackout!
I have no excuse except for laziness and lack of time management skills. Laziness has been my problem since I was born. Laziness will always be my problem until the day I die. But time management is something I can work on.
And I did actually worked on it. [...]

Rise to Legends in Forgotten Realms Quotes

“Why doesn’t anyone speak Gnomish? What is wrong with you people?!?”
Who even knew Gnomes had their own language?

“You Palpatined yourself!”
This was said to one player after he critically failed a lightning bolt, sizzling himself for massive damage.

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Quotes from our other game

“Can I use the cross-slice double slash with thrusting, or just with hacking?”
Power-gaming at it’s best!

“We aren’t capable of making decisions without dice.”
Well, that’s true about one player at least.

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